WELCOME TO
GAME BOOTH

My name is Mazhar Saeed and I am a game designer and developer. With five years of experience as a game designer and developer, I have a proven track record of creating successful games with millions of downloads.

My expertise in Unity game engine allows me to develop both 2D and 3D games with ease, and I am dedicated to creating immersive and engaging experiences for players. As a Game Developer, I have a proven track record of using C#/UNITY to develop and test game mechanics, as well as debugging and optimizing code for performance. I am also skilled in Testing and ASO. As a Game Designer, I have a creative mindset and a passion for creating immersive and enjoyable gameplay experiences. I have experience in several tools e.g. Blender and Photoshop, for prototyping and testing game ideas. I am constantly pushing the boundaries of what is possible in game design, and my passion for innovation shines through in every project I work on. I bring a unique combination of technical skills and creative vision to every project, allowing me to bring even the most challenging ideas to life. Whether working on a large-scale project or a small indie game, I approach each project with a commitment to excellence and a drive to exceed expectations. I am dedicated to staying at the forefront of the latest trends and technologies in the gaming industry, and I am always eager to take on new challenges and learn new skills.

| GAME BOOTH PORTFOLIO |

SCARRY TEACHER GAME HORROR

FOOTBALL GAME REAL KICK

HUNTING GAMES DEER HUNTER

WILD ANIMAL SNIPER SHOOTING

MBTI COMICS GAME

SHARK TAG GAME

| HOW GAME BOOTH WORK |

01. CONCEPT AND DESIGN

This is the first stage where the basic idea for the game is generated and the game design is fleshed out. This includes deciding on the game mechanics, story, art style, concept art, design documents and other important elements.

02. PRODUCTION OR DEVELOPMENT

This is the main development phase where the game is actually built. This includes programming, level design and other tasks needed to create the game.

03. QUALITY ASSURANCE

Once the game is built, it is tested extensively to ensure that it is free from bugs and runs smoothly. This includes both manual and automated testing, as well as user testing to gather feedback.

04. RELEASE OR DEPLOYMENT

After the game has been thoroughly tested, it is ready for release. This includes finalizing any necessary legal or marketing requirements, submitting the game to distribution platforms, and creating a marketing strategy.

| GET IN TOUCH |

    MAZHAR SAEED

    • Phone: +92 323 1801008
    • Email: info@game-booth.com
    • Address: Sialkot 51310 Pakistan